Genre: Multiplayer
FAR CRY 5: PC
Far Cry 5 is an action-adventure first-person shooter video game developed by Ubisoft Montreal and Ubisoft Toronto and published by Ubisoft for Microsoft Windows, PlayStation 4 and Xbox One. It is the successor to the 2014 video game Far Cry 4, and the fifth main installment in the Far Cry series. The game was released on March 27, 2018. The game is a standalone successor to its predecessor, and takes place in Hope County, a fictional region of Montana. The main story revolves around the Project at Eden's Gate, a doomsday cult that rules the land under the guise of its charismatic leader, Joseph Seed. Players control an unnamed junior deputy sheriff who becomes trapped in Hope County, and must work alongside factions of a resistance to liberate the county from the despotic rule of the Seeds and Eden's Gate. Gameplay focuses on combat and exploration; players battle enemy soldiers and dangerous wildlife using a wide array of weapons. The game features many elements found in role-playing games, such as a branching storyline and side quests. The game also features a map editor, a co-operative multiplayer mode, and a competitive multiplayer mode. Announced in early 2017, development on Far Cry 5 was extensive. The team explored several concepts before settling on an American location. The game was heavily inspired by several socio-political events in modern history, such as the Cold War and the September 11 attacks. The development team sought to capture the despondent social climate after the events and re-purpose it for the game. Developed and published solely by Ubisoft, its competitive multiplayer mode was also created in-house, with the company's worldwide studios gaining more creative input for Far Cry 5. Far Cry 5 was met with mostly positive critical reception upon release, although was the subject of controversy after being announced alongside a period of heightened political conflicts. Critics praised the open world design, visuals, and soundtrack, but directed criticisms towards its story and some of the characters. The game was a commercial success and became the fastest-selling title in the franchise, grossing over $310 million in its first week of sales. Several downloadable content packs have been released.
Similar to its predecessors, Far Cry 5 is an action-adventure first-person shooter set in an open world environment which the player can explore freely on foot or via various vehicles. Unlike previous titles in the series where the player takes on the role of a set character, the game gives the player the opportunity to customize their character's appearance. The player has a variety of ranged and explosive weapons to fight against enemies, with the game placing a renewed emphasis on close-quarters combat compared to previous Far Cry titles by introducing a wider range of melee weapons. In addition, Far Cry 5 features a new weapons ballistics system that includes elements like a bullet dropping over a distance to make it more realistic. Creative director Dan Hay described the design of the open world as being modelled on the outposts from previous titles in the Far Cry series. These outposts represented a small section of the map occupied by enemy forces and the player was tasked with liberating them by killing or neutralizing the enemy presence. The outposts were designed with multiple approaches for the player to take and it was this element that the development team tried to recreate in the wider game world of Far Cry 5. The player is dropped into the game world with little context, direction or objective markers and is instead required to navigate the world on their own. Hay expressed a desire to create what he termed the "anecdotefactory", a game where two players could venture out from the same point in opposite directions and have completely different experiences that they would then share with one another anecdotally.
Map maker/multiplayer:
Similar to its predecessors, Far Cry 5 is an action-adventure first-person shooter set in an open world environment which the player can explore freely on foot or via various vehicles. Unlike previous titles in the series where the player takes on the role of a set character, the game gives the player the opportunity to customize their character's appearance. The player has a variety of ranged and explosive weapons to fight against enemies, with the game placing a renewed emphasis on close-quarters combat compared to previous Far Cry titles by introducing a wider range of melee weapons. In addition, Far Cry 5 features a new weapons ballistics system that includes elements like a bullet dropping over a distance to make it more realistic. Creative director Dan Hay described the design of the open world as being modelled on the outposts from previous titles in the Far Cry series. These outposts represented a small section of the map occupied by enemy forces and the player was tasked with liberating them by killing or neutralizing the enemy presence. The outposts were designed with multiple approaches for the player to take and it was this element that the development team tried to recreate in the wider game world of Far Cry 5. The player is dropped into the game world with little context, direction or objective markers and is instead required to navigate the world on their own. Hay expressed a desire to create what he termed the "anecdotefactory", a game where two players could venture out from the same point in opposite directions and have completely different experiences that they would then share with one another anecdotally.
Map maker/multiplayer:
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